Add, Delete, Duplicate Keyframes
Keyframes are used to define the starting and ending points of an action. In SVGator, the first keyframe will be added along the animator right where the playhead is positioned on the timeline. To add a new keyframe, drag the playhead to a new position and click on the keyframe icon.
Still got questions? Send us an email to email@example.com and we will get back to you as soon as we can.